resList=
{
	["snd"]={
		["lazer00"]="THlib\\se\\se_lazer00.wav",
		["invalid"]="THlib\\se\\se_invalid.wav",
		["explode"]="THlib\\se\\se_explode.wav",
		["enep00"]="THlib\\se\\se_enep00.wav",
		["kira02"]="THlib\\se\\se_kira02.wav",
		["damage00"]="THlib\\se\\se_damage00.wav",
		["water"]="THlib\\se\\se_water.wav",
		["ok00"]="THlib\\se\\se_ok00.wav",
		["enep02"]="THlib\\se\\se_enep02.wav",
		["warpl"]="THlib\\se\\se_warpl.wav",
		["cardget"]="THlib\\se\\se_cardget.wav",
		["option"]="THlib\\se\\se_option.wav",
		["select00"]="THlib\\se\\se_select00.wav",
		["msl"]="THlib\\se\\se_msl.wav",
		["enep01"]="THlib\\se\\se_enep01.wav",
		["extend"]="THlib\\se\\se_extend.wav",
		["bonus2"]="THlib\\se\\se_bonus2.wav",
		["gun00"]="THlib\\se\\se_gun00.wav",
		["cat01"]="THlib\\se\\se_cat01.wav",
		["warpr"]="THlib\\se\\se_warpr.wav",
		["timeout2"]="THlib\\se\\se_timeout2.wav",
		["cancel00"]="THlib\\se\\se_cancel00.wav",
		["kira01"]="THlib\\se\\se_kira01.wav",
		["powerup"]="THlib\\se\\se_powerup.wav",
		["bonus"]="THlib\\se\\se_bonus.wav",
		["slash"]="THlib\\se\\se_slash.wav",
		["cat00"]="THlib\\se\\se_cat00.wav",
		["tan01"]="THlib\\se\\se_tan01.wav",
		["power1"]="THlib\\se\\se_power1.wav",
		["graze"]="THlib\\se\\se_graze.wav",
		["nep00"]="THlib\\se\\se_nep00.wav",
		["pldead00"]="THlib\\se\\se_pldead00.wav",
		["timeout"]="THlib\\se\\se_timeout.wav",
		["plst00"]="THlib\\se\\se_plst00.wav",
		["item00"]="THlib\\se\\se_item00.wav",
		["lazer01"]="THlib\\se\\se_lazer01.wav",
		["power0"]="THlib\\se\\se_power0.wav",
		["tan02"]="THlib\\se\\se_tan02.wav",
		["kira00"]="THlib\\se\\se_kira00.wav",
		["pause"]="THlib\\se\\se_pause.wav",
		["hint00"]="THlib\\se\\se_hint00.wav",
		["damage01"]="THlib\\se\\se_damage01.wav",
		["tan00"]="THlib\\se\\se_tan00.wav",
		["ch00"]="THlib\\se\\se_ch00.wav",
		["alert"]="THlib\\se\\se_alert.wav",
		["ch01"]="THlib\\se\\se_ch01.wav",
	},
}